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David Mead

I recognize some of those faces :-) Thanks for all your efforts @csswg.

David Mead

Catching up with the streams from . Nice presentation by @gRegorLove & @dshanske about and h-cards.
https://youtu.be/S7wFQqmUawg?t=157

David Mead

If it wasn't for @jarango's newsletter I would've missed a great article on diagramming design systems by @nathanacurtis.
https://medium.com/eightshapes-llc/design-systems-architecture-diagrams-3fc13ec979e3
If @medium has an RSS feed I can never find it.

David Mead

Fix for my @GooglePlayMusic issues? Yes! Use @Firefox instead of @GoogleChrome.

2 min read

A week ago I wrote about my issues with Google Play Music. I added another one to the tally as I couldn't upload any music over the past couple of days.  The uploader was stuck with no error message or way to cancel the queued uploads.

Seems a lot of people have had the same issue recently.

I tried the advice in the Reddit thread and it did clear the stuck uploader, but I couldn't get anything new to load.  That was until I tried it in Firefox.

See I'd been doing this all in Chrome because, you know, it's all Google. Turns out that's rapidly turning from a 'pro' to a 'con'.

Opening Google Play Music in Firefox is a little slower than Chrome, but, it fixed some of the issues I was having:

  • upload artwork where it's missing
  • replace incorrect artwork

Downloading the Music Manager desktop app now uploads songs right away and gives me an error report if something fails, along with a reason why it failed.

screenshot of Music Manager showing why a file didn't upload

Chrome never did this. Who knew there was a maximum file size for music - I didn't.

Could this mean, after many years, I switch back to Firefox as my default?

 

David Mead

Big thanks to @brucel, @LeonieWatson, and @smashingmag for making this excellent video free available for all. Great resource!
https://youtu.be/OUDV1gqs9GA

David Mead

Verifying my Blockstack ID is secured with the address 12L4kc7JUd3s9aS8kupVsUq7EVGk8cmxBi https://explorer.blockstack.org/address/12L4kc7JUd3s9aS8kupVsUq7EVGk8cmxBi

David Mead

Thoughts on The Division 2 private beta

3 min read

The original game has been my mainstay for a couple of years now. An original concept of NYC collapsing after an engineered smallpox pandemic. Completing missions, grinding for gear and commendations kept it interesting.

With the second one announced, I was all in. I have already pre-order The Division 2, and I was lucky to get a beta code from E3 last year too.

The Division 2 private beta loading screen

The Story

I really like the time and location jump. Washington D.C. in the sweltering summer after the pandemic. The city looks overgrown and falling apart.

screenshot - looking at Washington monument

Adding 'Settlements' that you have to help and maintain is something is interesting. Adding to the lore and continual play. Holding "control points" also looks like a challenge.

With the rise of new factions, and the promise of an "invasion" as part of the endgame, has me sold.

Lighting

Good grief it's dark. Running into internal corridors, or in the open world at night and it's hard to see anything.

screenshot - dark corridor

I turned the brightness up to 20 (the highest setting) and I still couldn't see half the stuff. I don't expect to see everything, but not knowing what you're stuck on right under your feet is an issue.

Sound

In the first game, sound design was great! It was immersive and gave great clues where people were. In this beta I had big issues with the sound - as in there was none.

I would go into combat and have zero sound. Running around in a silent movie didn't help. Both times I tried 'Conflict' all I could hear was the wind. Made it unplayable.

When it was there though, it was excellent and atmospheric.

PvP

I'm not the greatest fan of PvP to be honest. In the first Division game I would go into the Dark Zone only when I had to for the first year of play. It's in the Division 2. I'll play it, but I don't have much to say.

Glitches/Bugs

Yes, it's a beta so we're still running out the kinks. Some though were very annoying. I mentioned the sound, but there was also a delay when firing certain weapons which felt weird.

Completing the hostage rescue only to find you couldn't actually rescue him. It didn't register the door opened or you in the room.

When talking to NPCs, I'd get trapped in boxes or behind barriers. Also NPCs would walk through the scenery.

screenshot - trapped in scenery

Summary

I'm sold. The graphics are better, the world larger and felt more interactive.

If they can sort out the sound and small glitches (this was a beta) then I can see losing vast amounts of time on this.

David Mead

I'm hoping a factory reset will help my - It's been my favourite device for years now, but I've been getting a ton of bluetooth errors and it takes ages to boot up. Might be time to look at a replacement.

David Mead

Is @GooglePlayMusic letting out a death rattle?

1 min read

So @GooglePlayMusic has been showing signs of that, oh so worrying, Google product trait where small things start to not work properly.

Continual uploading

For sometime now the web interface keeps telling me there's one more song uploading. I have no idea what it is. I click on the icon, taking me to the 'recently uploaded' screen, to find everything there.

screenshot of Google Play upload icon

Incorrect artwork

When adding the last four free Underworld tracks, Google Play Music has given them all the same artwork, even though they each come with individual covers.  These covers can be seen when looking at the file locally, but in here they are all the same. Which brings me on to my thrid thing...

screenshot showing same artwork for 3 different music tracks

Cannot upload artwork

At some point Google Play Music lost the ability to upload cover art for tracks or albums. I can pick a new piece, but it never uploads. This means missing, or wrong, artwork can't be fixed.

screenshot showing cover art upload error

I moved away from using iTunes and an iPod quite some time ago, but that option may need to be dusted off (literally) again.

David Mead

Been completely immersed in private beta this weekend. Having fun and reporting bugs. Can't wait for @TheDivisionGame to release the full game in March.